Tron my 6th character release. Exclusive to Mugen History.
I took many design liberties in making tron. adding a crouching advance and extra throws

If you want to remove the tag abilities. Just rename Tron.def to Tron2.def and tron2.def to tron.def.
To control both your characters yourself in simultaneous mode.  hold ctrl and press 3 for
player 1.  For player 2 hold ctrl and press 4.  If you're doing to do it for both players
you press ctrl+3 for player one let go of both and then ctrl+4 for player 2
(mugen is picky like that)

Move List:

since we cant make arrows and i dont like writing out DF and UF and stuff
heres the good old numerical reference

         789   LP,MP,HP
         4 6   LK,MK,HK
         123
2 punches = PP
2 kicks   = KK

Bonne Strike: 2,3,6 K , ground or air (can also use K in the air)
Beacon Bomb: 2,3,6 P
Kobun Launch: 6,2,3 P

Lunch Rush:    2,3,6, PP
Kobun Drop:      2,3,6, KK
King Kobun  2,1,4, PP

;Tag Mode-----------------------------
Tag:          HP+HK
Assist:       MP+MK
Double Super: 2,3,6, HP+HK



If you have feedback you can leave it at warmachine madness or email me at Bexboy_sxp@yahoo.com

Special thanks go to:
Ruben: for hosting my creations and providing me with excellent tron pictures

DreamSlayer: For ripping the Tron sprites.

Orochi Herman: for letting me use his rolling and Counterattack code (some good stuff right there)

Jin Kazama: for letting me use his P2stateno codes and also for making the best Arial Rave code ive seen so far.

for these guys.

Tomoe: beta testing and putting up with my obsessive behavior

Special Credit:
Ryokucha: for making excellent custom hitstates that bring me closer to acheiving a mugen vs engine.
Luvly Angel: where ever Luvly Angel is now, Thank you, you made the easiest super jumping code that 
works with a characters own vertical acceleration,
(If someone can get a hold of them please let me know)

Elecbyte: we wouldnt even be making this stuff if it werent for them
Capcom: For making the vs series and thanking me to play it, heh